Yearly Archives: 2014


Glassworks RC3 released!

TF2 Maps Thread with Download Release Candidate 3 Removed mineshaft tunnel to basement Added new structure connecting to lower lobby where the tunnel used to be Widened drop down opening to basement Replaced side doors of mid shack with smaller open windows Widened/ raised 2nd to Mid main route doorways quite a bit Added more […]


Probed B6 out now! Final build for MvA contest!

Went pretty nuts on this project this past couple weeks.  I’m pretty proud of where it’s standing right now.  The finale is probably one of the craziest things I’ve ever created in a serious map.  (That last part felt important to clarify, we’re not quite talking wubwubwub levels of madness, but it’s still pretty intense) […]


Probed B2 out now!

This is my first public release of Probed.  I’ve been doing some internal testing with it, and a new version is going to be out very soon!  Gotta beat the monday contest deadline!  Probably going to make a release trailer for it rather than any changelogs before the contest is over.   TF2Maps Thread with […]


Glassworks RC2 is released!

10-23-14 Release Candidate 2 Opened basement up much more, reduced hiding spots/ corners Moved small health/ medium ammo from inside mid side building to the concrete ledge in front of it Fixed “dots” lighting issue on ramp at mid Fixed some material issues Adjusted/ removed a few props Added some new rocks on mid Fixed […]